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Thread: Mandau Questions ~     submit to reddit submit to twitter

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    Mandau Questions ~

    *note*ffxi life story below, skip to the bolded part for the point.*/note*

    So I'm getting to the point where I'm almost done collecting what I want to collect in this game. My Morrigan's robe is on it's way, and asside from a few R/ex drops I'm basically done with my RDM BLM and SMN.

    Time to pursue the obvious final step in this game - a relic weapon.

    So weighing in my options, there's Excalibur, Mandau, and the nyzul relic with the hot WS for RDM. And for BLM and SMN there's Claustrum and i'm not touching that with a 10 foot pole so yeah.

    I think Excal is ugly, and since I'm usually 99% of the time rdm/nin the regen is useless because I don't get hit. (Very sexy for PLD, but I'm not leveling more jobs.) The added effect is nice, and at 1k HP it'd proc for 250 at a time, but it just seems too cliche and I'd rather not touch it. Not to mention I know a certain other RDM who's doing the same and I don't want to look like a clone.

    So that narrows it down to the Nyzul weapon, and Mandau. If I start collecting currency now (which I have already started actually) but don't upgrade I can wait to see how the Nyzul weapon flushes out, and if it turns out more appealing I can sell the currency and buy Alexandrite (................that shit better change from 50,000 lol)

    Not to mention if I do decide to level another job that can use it, I'd rather be a Mandau THF, than an excal PLD. I don't even like playing PLD so that's out of the question.

    Anyway Bolded Mandau Part

    Questions since wiki's fail at having lots of detail:

    A. Mandau

    #A-1. Wiki says the additional effect Poison procs every hit. So no matter what, Poison is going to land on said mob, no matter the mob? (Very handy if so.)

    #A-1.5 Mercy Stroke also adds poison by description, but what's the point if the weapon already adds it? Is the weapon poison like Poison I and the WS Poison like Poison II? (Since it says 10hp/tick.)

    #A-2. How often does the tripple damage effect activate?

    B. Mercy Stroke

    #B-1. Raises critical hit rate: How much?

    #B-1.5 For how long? Depending on TP I assume?

    #B-2 Single hit WS? Animation suggests 4-hit, but we all know SE...

    That's all for now. Apologies for asking if this has been asked, but after searching for a while I didn't come up with much sans threads about server hopping people with Mandaus, and jacked LS banks to fund Mandaus, and.......

    Thanks,
    Red

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    Re: Mandau Questions ~

    All relics are single hit, ~3% triple proc rate, I'd wager 30seconds at 100TP and 60 seconds at 300TP, or something similar.

    100% poison proc on swings sounds very bullshit to me, para 2 proc from kikoku is about 5-20% depending on the level of the mob it seems, but that's just silly ( I haven't really parsed the para %) and I know bravura EVA down is about the same.

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    Re: Mandau Questions ~

    Sath, you're always the first to reply to my threads. Stop trolling my newbie forum! (Kidding.)

    Yeah I thought 100% proc on poison sounded odd, there's a few relics in my ls (no mandau) and I've seen the proc rate on their special abilities and none of them are even close to 100%.

    Be interested to see someone who has a Mandau shed some light here. Oh Wafik, where for art thou Wafik?

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    Re: Mandau Questions ~

    Doing campaign on 49 BLU ; ; I'm very bored

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    Re: Mandau Questions ~

    Quote Originally Posted by SathFenrir
    Doing campaign on 49 BLU ; ; I'm very bored
    Ugh Campaign. /comfort Sath

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    Re: Mandau Questions ~

    Quote Originally Posted by Redness
    #A-1. Wiki says the additional effect Poison procs every hit. So no matter what, Poison is going to land on said mob, no matter the mob? (Very handy if so.)
    Not 100% at all, varies a lot dependign on mob. Easier stuff it tends to proc a lot, and less and less as mobs get harder.

    #B-2 Single hit WS? Animation suggests 4-hit, but we all know SE...
    Glorious single hit.

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    Re: Mandau Questions ~

    I guess single hit is pretty sweet considering if you hit you get full damage. Still curious why the weapon and WS give poison and if they're different at all or SE was just being retarded.

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    Re: Mandau Questions ~

    weaponskill doesn't give poison. What gave you that idea?

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    Re: Mandau Questions ~

    Mercy stroke does not give a poison effect, not sure where you got that idea from.
    All relic weapons give an additional effect on the user, and only about half of them give an effect on the mob e.g. catastrophe drain HP, onslaught lowers accuracy etc.

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    Re: Mandau Questions ~

    Quote Originally Posted by Redness
    Anyway Bolded Mandau Part

    Questions since wiki's fail at having lots of detail:

    A. Mandau

    #A-1. Wiki says the additional effect Poison procs every hit. So no matter what, Poison is going to land on said mob, no matter the mob? (Very handy if so.)
    Nope. Poison procs quite frequently, not 100% but it's high. Poison won't overwrite poison, however the moment the poison effect wears off, you're bound to see mandau proccing again soon.

    #A-1.5 Mercy Stroke also adds poison by description
    No it doesn't.

    #A-2. How often does the tripple damage effect activate?
    Not very often, this needs bumping up hardcore though by SE

    B. Mercy Stroke

    #B-1. Raises critical hit rate: How much?
    You can measure the crits% mercy stroke gives as easily as you can measure how much bacteria lies between your intestines.

    #B-1.5 For how long? Depending on TP I assume?
    TP modified, but see above[/quote]

    #B-2 Single hit WS? Animation suggests 4-hit, but we all know SE...

    That's all for now. Apologies for asking if this has been asked, but after searching for a while I didn't come up with much sans threads about server hopping people with Mandaus, and jacked LS banks to fund Mandaus, and.......

    Thanks,
    Red
    Single hit WS, it's an amazing WS stacked with SA or TA as thief main, mercy stroke on brd and rdm sucks balls. This WS sucks a lot if you're just using it freely.

    Other info you already know : If you enspell you won't give the mob enpoison.

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    Re: Mandau Questions ~

    Sorry for failwiki copy paste, this is from the "Mercy Stroke" page:

    Mercy Stroke
    From FFXIclopedia, the free Final Fantasy XI encyclopedia
    Jump to: navigation, search

    Dagger weapon skill

    * Skill level: N/A
    * Description: Temporarily improves critical hit rate.
    * Available only when equipped with the Relic Weapons Batardeau (Dynamis use only) or Mandau.
    o These Relic Weapons are only available to Red Mages, Thieves, and Bards. So only they can use this Weapon Skill.
    * Poison seems to be 10 HP/3 seconds.

    I guess it's just on the wrong page. People fail etc. thanks for correction.

    Nope. Poison procs quite frequently, not 100% but it's high. Poison won't overwrite poison, however the moment the poison effect wears off, you're bound to see mandau proccing again soon.
    Sounds sweet.

    You can measure the crits% mercy stroke gives as easily as you can measure how much bacteria lies between your intestines.
    Is it a noticeable increase? Or meh?

    Single hit WS, it's an amazing WS stacked with SA or TA as thief main, mercy stroke on brd and rdm sucks balls. This WS sucks a lot if you're just using it freely.
    That's ok, it's more for the weapon rather than the WS. I was curious on the crit% from the WS, something like 300TP Mercy > Evisc for added crit. Don't know if it's worth it, but this is just my thoughts.

    Thanks a lot Waf.

    Red

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    Re: Mandau Questions ~

    Quote Originally Posted by Redness
    You can measure the crits% mercy stroke gives as easily as you can measure how much bacteria lies between your intestines.
    Is it a noticeable increase? Or meh?
    Meh.

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    Re: Mandau Questions ~

    Anyway Bolded Mandau Part

    Questions since wiki's fail at having lots of detail:

    A. Mandau

    #A-1. Wiki says the additional effect Poison procs every hit. So no matter what, Poison is going to land on said mob, no matter the mob? (Very handy if so.)

    It doesn't land every hit, but the rate at which it goes off is not bad (I'd give a guess in the same range that the katana estimate above was in). I can't really assign a percentage to it. If you want a weapon that grants poison when you connect, Poison ammo and Snakeeye will probably be the highest in terms of land percentage but they won't reapply the effect until it has worn (which could probably skew my estimate too). Mandau poison proc will land on the tougher enemies though, I've seen it wear on Kirin, Proto-Omega, and several of the Nyzul bosses.

    #A-1.5 Mercy Stroke also adds poison by description, but what's the point if the weapon already adds it? Is the weapon poison like Poison I and the WS Poison like Poison II? (Since it says 10hp/tick.)

    Mercy Stroke is a fixed 3.0 fTP weapon skill. You can fire it from 100% to 300% TP and the fTP will still remain at that value. The TP mod increases the aftereffect duration (critical rate increased). The additional effect on a swing is poison proc, the aftereffect of the WS is increased critical rate.

    #A-2. How often does the tripple damage effect activate?

    I'm going to make an estimate and put it in the 3% to 5% range. The triple base effect will not be present on weaponskills, but it will activate on regular strikes, criticals, SA, and TA (essentially any condition that Feint would land on).

    For example, here's an SA that just happened to include the triple base proc.
    http://archain.ultimals.com/images/1...bri%20Crit.JPG

    B. Mercy Stroke

    #B-1. Raises critical hit rate: How much?

    It's something that I would not be able to notice. Some things you can notice without being told (like when you're under a haste effect without looking at the icon bar), but the critical rate increase (if there really is one) is nothing I'd be able to give you a value for. If this is actually working as intended, it's very small.

    #B-1.5 For how long? Depending on TP I assume?

    I can only assume that the duration matches the ones found on the other relic weapon aftereffects. Since there is no visual clue that you've got any sort of aftereffect engaged and the critical increase is small, that's all we've currently got to go by.

    #B-2 Single hit WS? Animation suggests 4-hit, but we all know SE...

    It is a single hit WS. If you are a THF main it's a dream to be able to stack either SA or TA and WS while flashed, blinded, or fighting a THF or NIN and still connect fully. It's a nightmare if your entire WS gets deadended into a set of shadows so ensure that they are down.



    I use it on RDM every now and then. I use Evisceration as my RDM's main weaponskill still because MS does not perform as well as when it is stacked with SA or TA. You can enspell it but I think, much like DNC Sambas, the weapon's add procs overwrite additionals granted by the player.

    Here you can see the poison proc pushing through the Samba effect.
    http://archain.ultimals.com/images/0...HF%20Samba.JPG

  14. #14
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    Re: Mandau Questions ~

    Yea, it is odd regarding the critical hit rate. The same ws after-effect from Ragnarok is said to be very significant (at least 50% critical hit rate after Scourge, some owners said that it is not rare to see 5-7 straight critical hits after scourge). So I am not sure why Mercy stroke doesn't work nearly as well.

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    Re: Mandau Questions ~

    Quote Originally Posted by Nameless
    Yea, it is odd regarding the critical hit rate. The same ws after-effect from Ragnarok is said to be very significant (at least 50% critical hit rate after Scourge, some owners said that it is not rare to see 5-7 straight critical hits after scourge). So I am not sure why Mercy stroke doesn't work nearly as well.
    Yeah, you would think seeing as THF is king of crits that their ultimate dagger would give them like 80% crit rate after WS. Maybe we'll see a boost to this and the tripple effect proc if/when SE actually powers up the old relics (as they said they would.)

    Silly question, how does Mercy Stroke fare with SA /thf? Obviously not as well as THF main, but just curious.

    This weapon would just be a toy for me, but then again this entire game is just a toy, so if I'm gonna blow 120mil over the next year I want to have the toy that I want lol.

    Thanks Archain for your answers, one last questions. You said the tripple proc doesn't activate on WS? No random WTF dmg WSs every once in a while huh? That disappointing. =(

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    Re: Mandau Questions ~

    Silly question, how does Mercy Stroke fare with SA /thf? Obviously not as well as THF main, but just curious.
    I can give you a guesstimation now and can offer screenshots later if you'd really like them. I seem to remember something in the area of 1200 on Lesser Colibri targets if I subbed THF on RDM. That's not using an offhand strike (one handed as RDM/THF) and you have to consider that RDM/NIN can push numbers in the ~900-1100 range with Evisceration on the same targets without SA setup.

    This weapon would just be a toy for me, but then again this entire game is just a toy, so if I'm gonna blow 120mil over the next year I want to have the toy that I want lol.

    Thanks Archain for your answers, one last questions. You said the tripple proc doesn't activate on WS? No random WTF dmg WSs every once in a while huh? That disappointing. =(
    It won't triple the base DMG of your weapon on WS, no. You will get spikes on MS, but those are usually from external or seperate modifications like triple attack, triple+triple/dual, Soldier's Drink, or Boost via Aura Steal.

    http://archain.ultimals.com/images/1...20Khimaira.JPG

    http://archain.ultimals.com/images/1...20NyzulFaf.JPG

    http://archain.ultimals.com/images/1...g%20-%20PO.JPG

    http://archain.ultimals.com/images/1...20Campaign.JPG

    The WS (when used with THF main's stacked abilities) is pretty amazing. The one thing you'll notice more than MS though is the fact that your DoT increases by a large amount. You've got a weapon with a high base DMG, fairly low delay, an additional +20 ATT, and triple base procs. Your parses should have a THF @ around 60/40 split between DoT and WS DMG overall (closer to 70/30 if you sub WAR).

  17. #17
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    Re: Mandau Questions ~

    Quote Originally Posted by Archain
    Silly question, how does Mercy Stroke fare with SA /thf? Obviously not as well as THF main, but just curious.
    I can give you a guesstimation now and can offer screenshots later if you'd really like them. I seem to remember something in the area of 1200 on Lesser Colibri targets if I subbed THF on RDM. That's not using an offhand strike (one handed as RDM/THF) and you have to consider that RDM/NIN can push numbers in the ~900-1100 range with Evisceration on the same targets without SA setup.

    [quote:2xedczjz]This weapon would just be a toy for me, but then again this entire game is just a toy, so if I'm gonna blow 120mil over the next year I want to have the toy that I want lol.

    Thanks Archain for your answers, one last questions. You said the tripple proc doesn't activate on WS? No random WTF dmg WSs every once in a while huh? That disappointing. =(
    It won't triple the base DMG of your weapon on WS, no. You will get spikes on MS, but those are usually from external or seperate modifications like triple attack, triple+triple/dual, Soldier's Drink, or Boost via Aura Steal.

    http://archain.ultimals.com/images/1...20Khimaira.JPG

    http://archain.ultimals.com/images/1...20NyzulFaf.JPG

    http://archain.ultimals.com/images/1...g%20-%20PO.JPG

    http://archain.ultimals.com/images/1...20Campaign.JPG

    The WS (when used with THF main's stacked abilities) is pretty amazing. The one thing you'll notice more than MS though is the fact that your DoT increases by a large amount. You've got a weapon with a high base DMG, fairly low delay, an additional +20 ATT, and triple base procs. Your parses should have a THF @ around 60/40 split between DoT and WS DMG overall (closer to 70/30 if you sub WAR).[/quote:2xedczjz]

    I actually think this last part is the best part about 1h WS, my parse is usually lowest WS average in the party, but sometimes double the next closest in total melee damage.

  18. #18
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    Re: Mandau Questions ~

    Yeah, it really surprises people on parses. They see those 2k+ mercy strokes and think the brunt of the damage is ws, while it isn't at all.

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    Re: Mandau Questions ~

    Well, I'd love to test it myself (and will when the time comes) but if you're not busy and want to go kick in a few colibri's teeth for a while as rdm/thf, i'd be interested in the results. Maybe some base WS with no buffs, and then w/ SA.

    The dagger is hot as hell, no doubt. 39 damage on a 176 delay weapon is pretty fucking awesome, and we all know RDM doesn't kill shit in spike, it's all about the DoT. That's why this weapon interests me.

    It won't triple the base DMG of your weapon on WS, no.
    So that's what happens? Every once in a while you hit like you're hitting with a 117 DMG weapon?

    Again thanks for all the replies! It's making me very excited.

  20. #20
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    Re: Mandau Questions ~

    Quote Originally Posted by Redness
    Well, I'd love to test it myself (and will when the time comes) but if you're not busy and want to go kick in a few colibri's teeth for a while as rdm/thf, i'd be interested in the results. Maybe some base WS with no buffs, and then w/ SA.

    The dagger is hot as hell, no doubt. 39 damage on a 176 delay weapon is pretty fucking awesome, and we all know RDM doesn't kill shit in spike, it's all about the DoT. That's why this weapon interests me.

    It won't triple the base DMG of your weapon on WS, no.
    So that's what happens? Every once in a while you hit like you're hitting with a 117 DMG weapon?

    Again thanks for all the replies! It's making me very excited.
    No, you'll just do triple the damage of whatever the swing would've done, Actually ignore what I had here, as I thought about what I wrote it's wrong, it's a straight 3.0x damage multiplier, I'm retarded

    http://i34.photobucket.com/albums/d1...428_234822.jpg

    Crit for 402 non-3x proc below it, crit for almost 1200 above it, it's just 3x whatever the swing would've done.

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